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- on mouseEnter
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- end
-
- on mouseDown
- global gTourPictureNumber
- set gTourPictureNumber to the currentSpriteNum - 8
- startTimer()
- set the member of sprite 7 to "tour" & string(the currentSpriteNum - 8)
- set the locH of sprite 20 to the locH of sprite the currentSpriteNum
- set the cursor of sprite the currentSpriteNum to 0
- end
-
- on mouseLeave
- set the cursor of sprite the currentSpriteNum to 0
- end
-